Intenium: Europe's first choise in casual games

Team

"The success of a company is based on an idea, followed by careful analysis, persistence and finding competent people who are prepared to put their heart into their work. We are glad to say that we have always been lucky enough to have the right people."

Konstantin Nikulin, Founder & Managing Partner

Online Business

Product Strategy

Retail Business

Finance & HR

Thorsten Kolisch
Managing Partner

Konstantin Nikulin
Managing Partner

Klaus Schmidt
Managing Partner

Nils Wriedt
Managing Partner


Let us introduce you those whom you probably meet while working with us:

Licensing &
Publishing

Technology

Product
Launches

Retail
Sales

Alla Khramtsova
VP Business Dev.

Marcus Szablowsky
Head of technical Dep.

Jan Seelhöfer
Operations Manager

Gwen Girard
Sr. Project Manager

Online-
Marketing

Social Gaming

Special Projects

Accounting

Tanja Reinberg
Portal Manager

Stefan Jansen
Sr. Project Manager

Florian Gross
Project Manager

Daniel Sorensen
Finance Manager

Assistance

Anne Schneider
Office-Manager


INTENIUM has a lot of talented people working together on different projects and in various areas of business. More than 50 employees are working in the company. Are you willing to become a part of our international team? Then, click here.

Milestones

2005
INTENIUM’s flagship title “Chicken Attack” is launched and immediately tops sales charts in online and retail. Company starts expanding production.

Hamburg-based VC firm “Neuhaus Technonord” (now Neuhaus Partners) invests into INTENIUM.

2006
International expansion started under the trade mark ScreenSeven in English- and French-speaking countries.

2007
INTENIUM becomes official developer and publisher for NintendoDS and releases first games for this platform.

2008
INTENIUM’s Joint Venture with Dutch MSL brings casual games online and in retail to the Benelux market.

INTENIUM brings online community gaming to German-speaking territories in cooperation with Dutch GamePoint.

2009
INTENIUM sets the benchmark for the casual games industry by launching the next generation of casual gaming - first Casual Multiplayer Online World “Alamanadi”