Team
"The success of a company is based on an idea, followed by careful analysis, persistence and finding competent people who are prepared to put their heart into their work. We are glad to say that we have always been lucky enough to have the right people."
Konstantin Nikulin, Founder & Managing Partner
Management:
Team:
INTENIUM has a lot of talented people working together on different projects and in various areas of business. More than 70 employees are working in the company. Are you willing to become a part of our international team? Then, click here.
Milestones
2011
German-Russian Chamber of Commerce distinguished INTENIUM with Otto Wolff von Amerongen Award for middle-sized companies.
Setting stronger focus on Casual Multiplayer Online Gaming: release of the first browser-based game Bonga Online.
2010
The turnover growth of more than 40% (ESD & Retail) and more than 250% growth in strategically important area of Online-Multiplayer-Games mark the record turnover year.
2009
INTENIUM sets the benchmark for the casual games industry by launching the next generation of casual gaming - first Casual Multiplayer Online World “Alamandi”
2008
INTENIUM brings online community gaming to German-speaking territories in cooperation with Dutch GamePoint.
2007
INTENIUM becomes official developer and publisher for NintendoDS and releases first games for this platform.
2006
International expansion started under the trade mark ScreenSeven in English- and French-speaking countries.
2005
INTENIUM’s flagship title “Chicken Attack” is launched and immediately tops sales charts in online and retail. Company starts expanding production.
Hamburg-based VC firm “Neuhaus Technonord” (now Neuhaus Partners) invests into INTENIUM.












